Our First Idle Game Is Coming Soon
The development time was relatively short, although for now, we only have a fairly complete first demo. We've included features such as character upgrades, the ability to hire employees to take orders or clean tables for you, data saving, and much more. However, based on today’s playtests, we’re evaluating whether to continue development further or go online with this version first.
In our games, we always aim to validate ideas with the audience first by analyzing various metrics. If a game shows positive results, we continue updating it. Otherwise, we move on to the development of a new game.
With Porki Pizza, we once again aim to try something new—not just to create games that perform well, which is always our primary goal, but also to learn how to develop games that are bigger, more scalable, and highly functional.
For example, with Porki Pizza, we’ve built a project that is not only scalable but also easily reskinnable. If tomorrow we wanted to create Porki Sushi, we already have a base framework that allows us to completely transform the game with minimal effort.
As of now, Porki Pizza hasn’t reached the soft release stage; it’s still an advanced demo. However, we’re hopeful it will be online soon!